I am a frontend software engineer focused on rapidly delivering engaging user experiences without sacrificing long term cadence. I recognize and solve process shortcomings, whether that means re-implementing an entire test suite or building React component libraries. I'm also an 'artist'.

Business

Brainstorms

The way I see it, as long as you have your eyes open, the world is rife with business and life opportunities. I've been involved in the business world ever since selling LED bulbs to my high school teachers. These are the stories of my business adventures and what I learned from them. My current ventures are secret, though.

See More

Life

Shower Thoughts

The best way to learn is through experiencing. The second best way is through storytelling. Shower thoughts are written to close gaps I see in readily available information. I try to understand and explain why things are the way they are. Drawings are bonus payoffs for reading through my works.

See More

Technical

Overflow

I'm a strong believer in having both high level vision and technical skills to execute on those visions. With humble beginnings building websites in Adobe Dreamweaver over 10 years ago, I've developed robust foundations that allow me to work anywhere on the tech stack from firmware to web to distributed systems. These are the stories of what I've learned hacking Medium, building games, automating plant care, and more.

See More

Technical

Projects

I started programming because I wanted to build a flash games website. Since then, I've built countless web apps, games, and everything in between (like Minecraft plugins).

Alia Creative

Alia Creative and I worked together on a portfolio website that would showcase their videography work.

See It

Tank Time

Online Wii Tanks. Homegrown game engine: physics, rendering, networking, and interpolation.

See It

Tron Remake

This is a fun game if you have a few friends over. The goal is simple: don't crash.

See It

Agar.io Clone

Not a complete game, but demonstrates the flexibility of the game engine used for developing Tank Time.

See It

Starshot Calculator

Built for Breakthrough Starshot (million dollar research effort for interstellar travel).

See It

Go Mocha

The branding for Go Mocha was produced from many iterations to perfectly capture the Mocha concept.

See It